Campaign Timeline

Below you'll find a listing of important dates and events for the current campaign. See the Pathfinder Campaign Setting (pages 238-239) for details on the Golarion calendar, which includes the names of the days of the week, months of the year, and important holidays.


DATE EVENT
1st day of Rova, 4708

Note: The month of Rova is equivalent to our month of September.

The Heroes arrive in the city of Olfden in Darkmoon Vale in time for the Firetail Festival. At the height of the festivaljust after sundowna large force of goblins make an assault on the city. After several hours of chaos, the goblins are slain, captured, or driven off. At least a dozen townsfolk are killed during the attack.

During the attacks, the Heroes rescue Aldern Foxglove (male human) from a group of goblin raiders. Aldern, a wealthy landowner with an estate some 60 miles south of Olfden, thanks the Heroes and asks them to meet him the following evening at the Rusty Dragon—a local inn and tavern popular with adventurers—so "he can reward them properly".

The Heroes also meet Sheriff Belran (male halfling fighter), Father Zanthus (male human, cleric of Desna), and Mayor Deverin (female human), who each thank them for their efforts.

When they settle in at the Rusty Dragon, the Heroes meet Amiera Kaitarn (female human bard), a former adventurer and now owner of the inn. She offers them a substantial discount on their rooms.

2nd day of Rova, 4708 The Heroes spend a leisurely day in Olfden. It's soon apparent that the people of Olfden see the Heroes as, well, HEROES. People begin thanking them wherever they go, children follow them in adoration, and the women-folk begin to gossip and fawn over the males of the group.

One rather brazen young ladyShaelyss Vinder (female human)manages to lure Derkahz to her father's basement where she attempts to seduce him. Even though Derkahz rebuffs her, Shaelyss's father Ven Vinder (male human) storms in on them and suspects the worse. Derkkahz escapes unharmed, though Vindera very influential shopkeeperthreatens to blacklist him from equipment shops all over town.

That night, the Heroes have dinner with Aldern Foxglove at the Rusty Dragon. He gifts them some gold and asks them to join him on a hunt the following morning.

3rd day of Rova, 4708 Several of the Heroes join Foxglove on his hunt, which takes up most of the day. They return with a good-sized boar and have Amiera's staff roast it for their supper. Foxglove departs and vows to keep them in mind if any "adventuring" work comes his way.
10th day of Rova, 4708 The Heroes are summoned by Sheriff Belran, who introduces them to the ranger/bounty hunter Shalaylu (female elven ranger). Shalaylu, an unofficial member of the Oldfen militia, has come to warn the people of Olfden that at least six of the local goblin tribes may be cooperating on an unprecedented scale. In addition to the attack on Olfden during the Firetail Festival, several farms 2-3 days to the south have been attacked by bands of goblins from at least three tribes. Shalaylu believes some intelligent group or being is responsible for organizing the goblins, who usually fight among themselves.

Sheriff Belran then deputized the Heroes and offered them a monthly stipend of 25 gp if they continue to aid the town. The Heroes agree, and Belran asks them to watch over the community for the next few days as he rides south to Oregent to petition the merchant-lords there for additional troops.

It is also revealed that during that during the goblin attack, the bones of Father Tobyn were dug up from the Olfden Cemetery.

Sheriff Belran also mentions a terrible tragedy involving Simon Kelvarius (male human wizard) and his wife Brenia (female human cleric of Nethys), a pair of sages newly relocated to Olfden to study the phenomenon known as the Blot. Since the Blot was involved, Horace and 'This Humble One' were very interested. Belran explained that Simon suddenly went mad and possibly killed his wife. The condition of her corpse was horrific: her skin had been complete removed and was missing.

The Heroes then split up, with Noni and Maggie investigating the cemetery, Horace and Teslon visiting Simon Kelvarius at the local sanitarium, and 'This Humble One' and Derkahz visiting the Kelvarius's townhouse.

Eventually, the Heroes reunited at the townhouse where they encountered two man-sized undead abominations called 'Skin Horrors', as well as a brood of four tiny skin horror cats. The fight occurred in the cramped attic during a fierce thunderstorm. Though harrowing, the Heroes won the die and sent the undead creatures to their final rests.

11th day of Rova, 4708 The next day, the Heroes were awakened in their rooms at the Rusty Dragon by Amiera Kaitarn's cook, Magda (female halfling) who was concerned for Amiera since she had not returned home since early last evening. Magda showed the Heroes a note to Amiera from her brother Tesio Kaitarn (male half-elf) that implied he wanted to meet with her at their father's glassworks building at midnight.

Investigating the matter, the Heroes entered the glassworks building and encountered a band of 14 goblins. The goblins had tortured, mutilated, and killed 10 of the glassworks workers. The Heroes, determined to avenge them, drew hot steel and fell upon the humanoids. The battle lasted barely a minute, and left 11 of the goblins dead and 3 fleeing for their lives.

Searching through the Glassworks, the Heroes found the entire staff murdered—16 artisans and other workers, including old Lendor Kaitarn himself, were discovered is the adjoining chambers and hallways. With vengeance on their mind (and still hoping to find Amiera Kaitarn alive), the Heroes eventually tracked the fleeing goblins down in the deep cellars and caves below the Glassworks.

There, in a large cave dominated by a magnificent subterranean waterfall, the Heroes faced Tesio Kaitarn (Amiera's wayward brother), and his surviving goblin lackeys. After a quick but hard-fought melee, Tesio and his goblin allies fell to the Heroes' blades and spells. A quick search of Tesio uncovered his journal, that spoke of his part in the goblin attack on Olfden, revealed plans for a future attack on the city, and mentioned some of Tesio's sinister allies: Vuala (the half-celestial "daughter" of the late Father Tobyn), a quasit that apparently dwelt in chambers deeper under the city, and a mysterious being called "Malfeshnekor".

Thankfully, Amiera was also found nearby. She was bound and drugged, but otherwise unharmed. Gathering her up, the Heroes made their way for the surface to rest and regroup.

13th day of Rova, 4708 After resting and healing their wounds for a day, the Heroes decided to return to the catacombs below the Glassworks to explore the chambers there and hunt down Tesio's quasit ally.

Beyond the great waterfall cavern, the Heroes found an abandoned tunnel system, probably used by smugglers and thieves several hundred years ago when Olfden was young. 

Following this tunnel, the Heroes eventually wandered into an ancient dungeon complex. Upon entering the site, the Heroes were immediately attacked by a pair of hideously deformed humanoids, with gaping mouths full of shark-like teeth and long-taloned claws. The creatures fought with blind fury and a fearsome tenacity. In fact, their bite induced feelings of overwhelming rage in their victims, which affected Noni for a short while after one of the horrors clamped it's disgusting teeth around her forearm. Thankfully, the Heroes worked together to finally put the creatures to rest.

Exploring further, the chambers soon revealed an abandoned shrine and cathedral to the demon-goddess Lamashtu the Mother of Monsters. Who or what originally constructed the dungeon could not be known, though the shrine looked to be at least several hundred years old, and possibly older than the smugglers' tunnels.

In the Cathedral of Lamashtu the Heroes finally encountered the quasit and two more of her (yes, the quasit was a "she") deformed humanoid allies. The fight was long and brutal. Though the two humanoid fell in battle, the quasit (with its amazing ability to heal, quickness, and ability to fly) evaded and harassed the Heroes for several minutes before making its escape deeper into the complex.

Exasperated, the Heroes fled the catacombs and made their way back to the surface to the Rusty Dragon to heal and make preparations for another foray into the temple of Lamashtu.

16th day of Rova, 4708 After some rest and careful planning, the Heroes returned to the catacombs below Olfden. Shortly after entering the temple dungeons, the Heroes encountered their quasit nemesis again. This time, however, the fight was very brief. The tiny fiend made the mistake of materializing in the midst of the group, hoping to catch them all with her fear ability. Instead, only one of the Heroes (This Humble One) fled in terror. The others immediately fell upon the quasit with steel and spell, and rendered the tiny fiend to a heap of quivering ichor.

After dispatching the quasit, the Heroes discovered a secret storage niche containing a large trunk filled with treasure and magic items.

The Heroes spent the next few hours exploring the temple, and found a series of abandoned chambers—gathering halls, a library, an arcane study, a torture chamber, and stairways leading both up and down, but hopelessly choked with rubble.

Satisfied, the Heroes departed the dungeon and made their way back to the Rusty Dragon.

19th day of Rova, 4708 After a few days of downtime, the Heroes discovered Olfden had fallen under martial law. With Sheriff Belran still away from the city, soldiers from the Diamond Regiment stationed at nearby Citadel Almas had arrived in town. Acting on behalf of the Peoples' Council of Andoran, the city was placed under martial law in response to the recent goblin attack and the "inability of Mayor Deverin and Sheriff Belran to provide adequate protection for the citizens of Olfden".

When investigating the matter in person, the Heroes were unceremoniously stripped of their deputy badges, and told their services were no longer required. After speaking with Mayor Deverin, she implored the Heroes not to abandon her citizens and asked for them to work at least indirectly in the city's best interest. Mayor Deverin also handed Magdalana an official writ naming her the lawful custodian of Ravenswatch Manor.

After some private discussion, the Heroes decided to continue their mission to eradicate the goblins (and whoever was leading them). Following clues taken from Tesio Kaitarn's journal, the Heroes decided their next step was to explore the ruins located in the landmark known as the Sneering Dwarf. The Sneering Dwarf was the head of an immense statue said to contain several levels of chambers and catacombs. Tesio's journal hinted that it was also home to many goblins, as well as his mysterious lover Vuala and her henchmen.

20th day of Rova, 4708 The Heroes set out from Olfden at dawn, and after a log day's ride, reached Ravenswatch Manor just after nightfall. Entering the manor house, the Heroes were shocked to find it under the care of a mysterious gentleman named Bremen. Bremen recognized Magdalana as "Lady Darkheart", and claimed he was the butler and head of the manor's servant staff. Though he dodged questions and seemed oblivious to the remarks and bewilderment of the Heroes, he provided them with a sumptuous feast and even readied bedchambers for them.
21st-24th of Rova, 4708 The Heroes continued their investigation of Ravenswatch Manor. After a thorough exploration, the Heroes uncovered six items of immediate interest:
  1. The South Towers are haunted by the deranged spirit of Magdalana's grandfather, Darex Darkheart. An incorporeal entity armed with a wand of lightning bolts, Darex became enraged when the Heroes disturbed him in his private chambers. The Heroes attempted two separate engagements with the spirit, both ending in a full retreat.
  2. The spirit of Magdalana's grandmother, Violet Darkheart, also haunts the manor. Found wandering the halls after midnight, Violet eventually (after using fear to drive the cleric Teslon away) spoke a few cryptic words to Horace. She revealed that she will "only find peace when her beloved's spirit is finally put to rest".
  3. A great stone door warded with the rune for "magical danger" was discovered leading off from the wine cellar. Horace attempted to touch the door, and was promptly rewarded with a painful jolt of electricity. Bremen referred to the door as the "Unopenable Door", and that it guards "secrets dear to the former members of House Ravenar and House Darkheart". What truly lies beyond the door is unknown, for the Heroes do not currently have a means of opening it.
  4. Horace encountered a horrible Black Entity in the manor library that took the form of an inky purple-black cloud of malevolence. It briefly made physical contact with Horace, and drained him of a great deal of his constitution. Horace fled and the creature did not follow.
  5. Derkahz discovered a stone block sealing the entrance to underground chambers on the bottom floor of the Gatehouse. When asked about it, Bremen claimed that the block was meant to seal a crypt belonging to one of Magdalana's "more depraved" ancestors.
  6. Noni discovered that someone had recently (in the last month) camped for several nights in the Gatehouse and the wine cellar below the manor (the same room containing the Unopenable Door).
  7. The Heroes also encountered and defeated a terrible plant-creature dwelling in the overgrown confines of the Greenhouse.
27th of Rova, 4708 The Heroes decided their next move was to explore the crypt under the Gatehouse. After a little more research, they determined it belonged to Zeren Darkheart, son of Darex Darkheart. Zeren was a powerful necromancer. He was also very arrogant and ambitious, which eventually put him at odds with his sorcerous family. One night, Zeren attacked his father and a terrible spell-battle ensued and Darex was forced to kill his evil son. Adhering to his son's wishes, Darex then constructed an elaborate crypt for him.

The Heroes founds that a drop of Magdalana's blood was all that was needed to make the stone block sealing the crypt magically levitate, which exposed a 100-foot deep shaft leading into utter darkness. This was the entrance to the crypt. Unfortunately, when the Heroes descended into the shaft, the block lowered itself and trapped them inside. however, written along the inside of the shaft was a series of cryptic verses which turned out to be mocking clues on how to escape the tomb.

Inside the crypt, the Heroes faced insidious traps, both magical and mundane, and a variety of terrible monsters, including a babau demon, a skeletal warrior, a horde of zombies, a pair of wights, and a grey ooze. They also fell prey to a terrible rolling ball trap, that collapsed the crypt floor and sent several of the party members into a pit of spikes. By the blessings of Sarenrae, none of the Heroes were slain.

Wounded, the Heroes decided to regroup and rest in one of the crypt's dismal chambers.

28th of Rova, 4708 After resting and tending their wounds, the Heroes continued their exploration of Zeren's Tomb. They discovered a small chapel protected by monster summoning traps, which called into being several dangerous opponents-a gargoyle, an ogre, and a minotaur. After defeating these creatures, the Heroes discovered a secret door leading to Zeren's hidden crypt.

There, the Heroes battle Zerenan undead sorcererand his fiery elemental construct minions. The battle was fierce, but the Heroes prevailed. After looting Zeren's treasures, the Heroes made their way back to the entry shaft. There they found the huge stone block that had previously sealed them in the tomb, had crumbled away. They immediately climbed from the tomb and gained their freedom.

30th of Rova, 4708 After resting a few more days, the Heroes decided it was time to focus once again on the goblins of the Sneering Dwarf. Knowing that the Sneering Dwarf lay to the north and west of Ravenswatch Manor, the Heroes decided to make their way to Falcon's Hollow. A community known to be under the thumb of the despicable Lumber Consortium, the Heroes found Falcon's Hollow a most unpleasant place.

Only minutes after entering town, the Heroes were harassed by a gang of human and half-orc thugs—all members of Kajan Bloodeye's gang of brigands, pimps, and murderers. When the Heroes witnessed a gang member abusing one of their human servants (a very young girl), a battle ensued.

Though the gang was vanquished, and Kajan Bloodeye himself was sent howling into the Afterlife, Noni Goodtree lost her life. Shocked, disorganized, and facing a reserve force of dozens of armed thugs, the Heroes fled Falcon's Hollow and made their way back to Ravenswatch Manor to lick their wounds.

Lamashan to late-Neth, 4708

Note: The month of Lamashan is equivalent to our month of September. Neth is equivalent to November.

During this six week period, the following important events occur:
  1. The Heroes hear that a band of mercenaries hired by Sheriff Belran and backed by Lumber Consortium gold, attacked and destroyed the goblins of the Sneering Dwarf. The mysterious leaders of the goblins, however, fled to unknown parts. 
  2. Rudgyr Goodtreea human ranger adopted by the Goodtree familyarrived at Ravenswatch Manor and was devastated to hear of his "cousin's" death. Noni was cremated and her remains interred in the crypts below the Gatehouse.
  3. Rudgyr left for Taldorwhere most of the Goodtrees were currently wintering—to inform the family of Noni's passing. Teslon and Derkahz decided to accompany him. The journey to the Taldoran capital city of Oppara and back would take them roughly six weeks.
  4. Horace and This Humble One kept mainly to the library of the manor.
  5. Magdalana busily went about improving her manor. She hired dozens of servants and craftsmen to repair damage and upgrade various parts of the manor and grounds. In time, about half of the stone wall encircling the manor was repaired, the upper floor of the stables was restored, and many of improvements were made. It should be noted, that none of the hirelings dared to enter the manor house at night. The rumors of the ghosts and other terrors dwelling there were well known to most folk of Darkmoon Vale.
  6. Magdalana also hired a band of 10 men-at-arms to provide security for the manor.
20th of Neth, 4708 Rudgyr, Orlon, and Derkahz return from Taldor. Rudgyr officially joins the party.
28th of Neth, 4708 Horace and This Humble One discover information in the manor library pinpointing the location of a wizard's tower once owned by Vraeden Ravenar. Vraedan lived there some 700 years ago, shortly after his break with the Ravenars of Ravenswatch Manor (see the Ravenswatch Research PDF for details). What excited Horace were several lines in an old journal claiming that Vraedan had hidden a staff of power somewhere in the dungeon below the tower. 

The tower was located on Stormhaven Island, a rocky island off the coast of Andoran. After presenting this information to his companions, the Heroes decided it was worth investigating.

9th of Kuthona, 4708

Note: The month of Kuthona is equivalent to our month of December.

After journeying south to the Andoren capital of Almas, the Heroes took ship to Stormhaven Island. Aboard the Silver Princessa sturdy and swift coastal runner owned by Captain Skarvos and his crew of sixthe Heroes reached the island after three stormy days at sea.

They reached the village of Ashenportthe only community on the islandin the midst of a terrible storm. There they acquired rooms at the local inn, a charming place called the Smooth Sailing Inn and Tavern. Inside, the Heroes found a welcome respite from the raging storm outside, they drank and ate well, and spoke to several of the inn's patronsmostly a few merchants that had come to Ashenport for a trade fair.

10th of Kuthona, 4708 Early the next morning, two hours before dawn, the Heroes woke to the sound of an eerie siren-like call emanating from the sea. Half of the partyThis Humble One, Derkahz, and Horacesuccumbed to some sort of enchantment and immediately tried to leave the inn and walk into the raging ocean. Luckily, their companions stopped them.

Further investigation revealed that several other patrons, including Captain Skarvos and most of his crew, had also been affected by the Call. Sadly for them, all of these folk had walked into the sea and were forever lost. 

Since none of the inn's staff or townsfolk could be found, the Heroes immediately deduced the entire village was in on the conspiracy. Further investigation revealed the town was under the control of an evil cult that worshipped some dark and dreadful power from the sea. Their investigations led the Heroes to the local church, where they soon discovered a secret stairway leading down into catacombs used by the cultists.

[This is where we left off.]


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